Thursday, March 06, 2008

Prof. Hart on Rosenstock

I was reading through the preface of Prof. Hart's Smiling Through the Cultural Catastrophe (published in 2001) when I came across this on Eugen Rosenstock-Huessy. This seems to corroborate the speculation that Rosenstock's maxim about the Citizen was often repeated in class.

[Rosenstock] had two phrases he repeated so often they remained in a student's mind.

He would say, "History must be told." He explained in various ways that history is to a civilization what personal memory is to an individual: an essential part of identity and a source of meaning.

He also said that the goal of education is the citizen. He defined the citizen in a radical and original way arising out of his own twentieth-century experience. He said that a citizen is a person who, if need be, can re-create his civilization.

3 comments:

Eli Perle said...

Good research on your part, but it still leaves some unanswered questions. M. Thomas Eisenstadt just posted another blog that looks deeper into Callahan and found some intriguing connections between him and King Abdullah II of Jordan. Maybe you guys can find out what really happened at the Phi Delt house in '83-'84? The rabbit hole is getting deeper....
Animal House and the King: How the plagiarism scandal leads to very strange places.

wow power leveling said...

I got to play Assassin's Creed which kind of disappointed me. There is some great work in there, great work. The art is fantastic...the levels in that game are huge. The free running things works really well and feels wow power leveling great to control, though after awhile the joy and awe kind of wares off. I hated the story...the whole setting kind of frustrated me. I was so completely looking forward to playing as an assassin during the Crusades. When I first heard the wow powerleveling concept for the game and awe the screenshots I was pretty jazzed. That excitement was quickly smothered when I found out I was a descendant of Altair and I was in a simulation. Great...a game within a game. That really kind of spoiled the whole thing for me. I played about halfway through the game before I completely stopped. I think the wow gold sequel that is inevitably going to get made will be pretty good...though I think they have kind f locked themselves into the whole genetic memory story thread. There is some really great stuff in that game, but the story, and combat really kind of killed it for me. The combat is still not that great of an improvement over the POP stuff. It is decent, but it feels like it could be so much better if they would just give the player more control over the character.

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